Dec 06, 2006, 05:05 PM // 17:05
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#41
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Furnace Stoker
Join Date: Jun 2005
Guild: Quite Vulgar [FUN]
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Since I am against Champ points in general everything about this is stupid.
I didn't HA because of rank and the elitism it causes. Now the same thing will happen to GvG. I've seen many recruiting post of guilds req champ points.
I've been gone from GvG for over 2 months and was not around when champ points were added. For the Greater good of the game they need to remove champ points before it becomes like rank.
There are also many pug guilds with the sole purpose of farming champ points and tanking other guilds rating. Adding champ points to the game only encourages this behavior.
Last edited by twicky_kid; Dec 06, 2006 at 05:11 PM // 17:11..
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Dec 06, 2006, 06:18 PM // 18:18
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#42
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Forge Runner
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Quote:
Originally Posted by JR-
IIRC it is capped at -/+27
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I remember getting a +32... but that was even before "Guild Lord Under Attack" messages were introduced, so the system was probably changed 5 times since then <.< Incidentally, the +32 was from a lone wammo going off to solo their lord while we fought 7v8 at the stand. Good ol' times.
As for this whole champ point thing, we're planning to run some lamespike this weekend for double champ points. Just /resign what we can't beat easily and /pwn what we can... what difference does it make as long as we stay at around 1300? I'm sure everyone who's not shooting for the playoffs will do the same.
Looking forward to an exciting meta this weekend, GJ anet! /sarcasm
Last edited by Alleji; Dec 06, 2006 at 06:22 PM // 18:22..
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Dec 06, 2006, 06:40 PM // 18:40
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#43
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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hell... all threads turn into flame wars.
Frankly this double champ weekend is retarded and too late in the season, but, again I'm not flaming or calling anybody lame (except zhou of course ), I don't think its going to make that much of an impact on the guilds that are going to play in the playoffs. There are going to be a lot of guilds playing this weekend and the odds that you are going to be matched up against some uber Pug or smurf guild are very unlikely.
Please lets not get completely retarded and start a pointless flame war, that's what the HA section is for.
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Dec 06, 2006, 06:53 PM // 18:53
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#44
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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wow worst timing of an event in history...
nuff said
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Dec 06, 2006, 07:35 PM // 19:35
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#45
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Academy Page
Join Date: Feb 2006
Guild: Onslaught of Xen
Profession: E/Mo
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Wow, lots of negativity towards this event.
Personally I'm excited for this. Our guild is pretty GvG focus and I need plenty of Faction now that Nightfall has come out. And champ points are nice also but I certainly don't farm for them.
I seriously don't see a major ladder change being caused from this.
I think this and the whole betting on tournament games is mainly to get more people intrested in GvG/PvP
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Dec 06, 2006, 07:53 PM // 19:53
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#46
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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Quote:
Originally Posted by manaleak34
I seriously don't see a major ladder change being caused from this.
I think this and the whole betting on tournament games is mainly to get more people intrested in GvG/PvP
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#1
So you think having this event so late in the season isn't going to tank people's rating or encourage gimmick builds? Weird...
#2
If this were true, what benefit/interest does giving people double faction who don't normally pvp, because the only people who use faction are pvp'ers to begin with? Same applies to Champ points, you won't see too many scrub guilds gaining champ points even if they attempt to run lame builds, there are just too many better guilds who can play the same builds better.
If they wanted to gain interest in pve'ers going over to PVP, you would see in the update notes for a fun weekend, added chance for everyone gvging this weekend at gaining a gold item after a gvg win .
Last edited by Ec]-[oMaN; Dec 06, 2006 at 08:19 PM // 20:19..
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Dec 06, 2006, 10:13 PM // 22:13
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#47
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Krytan Explorer
Join Date: Apr 2006
Location: Australia
Guild: [MMAD]
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I feel sorry for the bottom half of the ladder, many of whom are working hard to maintain just a spot on there and will get their hard fought 1030 rating smashed up all weekend by farming pugs.
I suppose you can't blame the players; if you can't beat the system, may as well join in. *Puts hand up for guesting any and every lame champ-point farming PuGs*
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Dec 06, 2006, 11:24 PM // 23:24
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#48
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Pre-Searing Cadet
Join Date: Aug 2006
Location: México
Guild: Los Chavos Del (Ocho)
Profession: W/
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Anet stop pug teams
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Dec 07, 2006, 01:20 AM // 01:20
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#49
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Site Contributor
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Less e-drama, please. Arguments between guilds don't belong on GWG.
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Dec 07, 2006, 08:17 AM // 08:17
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#50
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Wilds Pathfinder
Join Date: Jun 2005
Location: Chicago
Guild: Idiot Savants [iQ]
Profession: Mo/
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Anyone who is going to be farming champ points this weekend is probably disillusioned about the point of this game. The arguments against champ points existing are just highlighted by this event. It cheapens the competitive game environment. This might lead to disaster to a few of the bubble teams competing for the last few slots in the tournament and it may not. If someone gets screwed over by a farming build, then it's not a failure of the weekend, but of the system itself.
~Tommy
Proud displayer of the PROTECTOR OF CANTHA title (yeah baby)!
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Dec 07, 2006, 01:20 PM // 13:20
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#51
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Carebear Club [wuv]
Profession: R/
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Quote:
Originally Posted by GuildWiki
Terrifying Champion 280
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So....close......
I will be stocking up on caffiene related products this weekend.
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Dec 07, 2006, 01:41 PM // 13:41
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#52
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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It's astounding that you people are complaining about this.
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Dec 07, 2006, 01:57 PM // 13:57
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#53
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The Cheese Stands Alone
Join Date: Dec 2005
Location: A Chair
Guild: Delta Formation [DF]
Profession: R/
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Oozomg ppl are gonna run bloodspike QQ
Bloodspike=free champ pt farm.
zomg what about deerspike!
Well you don't really have to worry too much about top guilds pugging for that...there are guilds like FS and pink who have been running that consistently anyway. I would hope that since they've been doing this for god knows how long, they would be a standard to compare the other deerspikes to (and etc). But you know, since guilds like that do like to run "diverse" builds, I would watch out because you might end up against any of them running bloodspike, deerspike, spiritual pain spike, ranger, spike, etc etc. That's pretty diverse. I mean zomg look at all the possible spikes you can make!
Regardless, bloodspike is probably one of the easiest to beat. See bloodspike, think "free champ points!"
See deerspike, think "zomg let's run around."
See searingway, think "sucks for the monks."
Since it's fairly apparent what the meta is going to be this weekend, stop QQing and adapt your build if you're going to run on your regular guild. The mindset to be in is not "oh crap we're gonna run into gimmicks." You should be thinking "each gimmick=free champ pt!" Of course, you could also be an idiot and not bother changing up your build if you need to. Those are the people you'll see crying over their rank next week.
Otherwise, you can join the billion other pugs that are going to take place and go FARMING!
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\\^_^//
zomgomgz weekend will be fun fun!
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Dec 07, 2006, 06:07 PM // 18:07
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#54
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Krytan Explorer
Join Date: Apr 2006
Guild: Team Quitter [QQ]
Profession: Mo/Me
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A lot of spike teams will be nothing new. If you want to see something funny though, watch FS this weekend. I played them late night in a PuG a couple days ago and they have a new spike with AoE 700 dmg front and about 400 dmg follow up. I wouldn't be surprised if they run it all weekend, it is really nasty.
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Dec 07, 2006, 07:57 PM // 19:57
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#55
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Krytan Explorer
Join Date: Sep 2005
Guild: Team Harmless[TH]
Profession: Mo/
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I don't see why ppl are complaining so much...
So we will get some Champ Point? So what? It's not that hard now that the rating has to be over 1200. Back in the days when it was 1500+ for champ point, then it was worth something.
Now getting the rank Champion[1] is almost equal of having the Bambi in HA (rank 3)
None the less, i will enjoy geting the title
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Dec 07, 2006, 09:45 PM // 21:45
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#56
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Academy Page
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Quote:
Originally Posted by Greedy Gus
It's astounding that you people are complaining about this.
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I could name about half a dozen well known guilds that suddenly in the last few days have made champ point farming guilds ready for this weekend
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Dec 08, 2006, 05:38 AM // 05:38
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#57
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Krytan Explorer
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As much as I want more champ points... I don't think this was a good idea at ALL....
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Dec 08, 2006, 06:40 AM // 06:40
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#58
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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Quote:
Originally Posted by s w o r d y
I could name about half a dozen well known guilds that suddenly in the last few days have made champ point farming guilds ready for this weekend
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Fantastic? Anyone who plays gvg regularly knows that the ladder already promotes farm builds.
As tommy already mentioned, the only thing this weekend will do is exaggerate any flaws already inherent in the system, ie. heavy guesting in lower guilds, 'farming' quick wins, one-dimensional gimmicky builds, etc.
And to anyone getting their undies in a bunch over 'noobs' getting champ points or whatever, they should be smacked. Champ pts are not meaningful, they're just for fun & epeen measuring.
Last edited by Greedy Gus; Dec 08, 2006 at 06:47 AM // 06:47..
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Dec 08, 2006, 06:42 AM // 06:42
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#59
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Although I am against Anet's charade of trying to help out all levels of players by doing ''Double everything'' weekends (IMHO, it is actually a really horrible idea as it attracts farming nubs to high-end PvP/PvE) I do not really see much danger to this weekend.
Of course, there are going to be alot of spikes going around, but what else is new? In order to get within rating range of obtaining Champion Points, the new, PuG made guilds will have to face many teams and actually win. All spikes are harmed by a simple split, then the continous back-and-forth sprinting.
85% of this thread are worried/appalled by the timing of this new 2x weekend. But, now that everyone is expecting spike teams (or IWAY) then they can prepare themselves for it. Yes, there will be times that they might face a top 100 guild or a balanced guild, but snares+ interrupts are all you really need for this weekend.
And besides, 75% of the new guilds farming Champion Points will have virtually no tactics whatsover, so they will not be able to move anywhere. However, the experienced spike guilds(WardAgainstNoobz, [Shiv], [FS]) will be a force to be reckoned with.
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Dec 08, 2006, 10:42 AM // 10:42
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#60
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Carebear Club [wuv]
Profession: R/
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I have no problem with it, people will run farming builds obviously, the idea would be to beat them like you normally do. If people in the top 32 can't beat these then they shouldn't be playing in the playoffs, Imo.
I think there will be a "/Resign-fest" when people start so see they are loosing.
Thanks,
Program~
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